MEET OUR TEAM

OUR TEAM

MINNA

Entrepreneur, Founder, Creative Chaos Manager

Special skills: Gets excited about new projects faster than Tarmo can eat the instruction manuals. Juggles idea generation and execution amid a two-dog whirlwind, while maintaining an atmosphere where one can both create and temporarily surrender (ideas, that is). Knows the difference between creative flow and deadline panic – about 15 minutes.

Other specialties include sparking inspiration just when it's bedtime, and seeing opportunity where others see only piles of fabric scraps and forgotten to-do lists. Can explain the philosophy of color choices to a four-legged audience that mostly licks the fabric doll's feet.

Balances inspiration and inventory, usually barefoot, often with a few too many fabric swatches in hand. Accepts that some ideas get realized, some get eaten, and some mysteriously disappear with the dogs – yet continues, teacup in hand and hope in heart.

Officially titled Founder – in practice, everything from sales coordinator to towel folder, mediator to visionary yeller. The one who had the idea, built a dream around it, and started executing… until realizing that the idea came with emails, tax forms, and storage shelves.

A dreamer at heart, whose enthusiasm ignites like a rocket – though patience lasts less than Tarmo's ability to stay still. Dives into new projects with soul on fire and a To-Do list in hand, but lands back on Earth when deadlines loom and the printer quits.

Tarmo brings speed, Hubert brings volume – in this department, the challenge is keeping both in line while rescuing an Excel sheet that has somehow vanished into the cloud. Amidst the chaos, there's a delicate balance between sticky notes, brainstorms, and potential meltdowns, usually with a smile – sometimes with a teacup pressed to the forehead.

The day often begins with tea and a clear plan, until Hubert sneaks in as the skeptical security officer and Tarmo storms in like a hurricane. One sniffs the documents, the other chews them, and you wonder how it came to be that at 9:12 a.m. you're mediating a conflict between a dog and a computer cable.

A leader with a dreamer's heart and reasonably developed problem-solving skills, who may not always know what comes next – but still guides this pack with joy, persistence, and tea (sometimes cookies too).

And that's exactly why this team works. The founder is the glue that holds together the silly paws, the ideas, and the execution – sometimes crying, sometimes laughing, but always with a full heart.

HUBERT

Lunch Break Manager & Mood Coordinator, Team's Cheerful Spinner

Special skills: Unflagging observation, unexpected bursts of singing, and sudden bursts of activity exactly when you least expect it. Spreading good vibes, overflowing chaos, and a sacred respect for lunch breaks.

Hubert brings softness, genuine enthusiasm, and spontaneous little dances to the team. He handles tasks with feeling – and sometimes without any logic, but always with a big heart.

He's the type who arrives at work like it's a musical – paws tapping, tail swaying, and probably some background music in his head that no one else can hear.

While Hubert may occasionally knock over stacks of papers with his paws – a little like a gust of wind scattering them but bringing fresh air in its wake – his heart is pure gold. He fumbles with heart, and a little slip-up never bothers him – he makes plenty, often. He observes everything like a secret agent and ensures nothing important (or edible) goes unnoticed. Hubert brings light, joy, and occasionally chaos – often all in one package.

Lunch is highlighted, underlined, and circled in Hubert's calendar. He never fails to remind us that lunch is the day's most important moment – the "key strategic meeting of the day." Everything else can wait, but not food. And yes, he's sometimes the one who steals the last bite – enjoying it with eyes full of guilty delight.

He isn't technically responsible for anything – and for good reason. But when someone is needed to lift the mood, flash a genuine smile, or remind everyone it's a good time to eat, Hubert is already on it. Or at least on his way. Or was on his way until he got distracted staring at a wall where something might have moved.

Hubert may not be the team's most efficient project manager – but don't worry, he's not even trying! Instead, he's a master at creating a good vibe and always manages to make people laugh, even if he just caused chaos in the office (or tried to eat everyone's snacks).

His way is to keep the atmosphere light – and to remind us that sometimes it's perfectly fine if your paws get a little messy. The most important thing is to enjoy the journey!

TARMO AHTI'S SON

Field Department Wildcard & Disturbance Extraordinaire, Test Department Loudmouth-in-Chief

Special skills: Complete disregard for decorum, expert-level annoying, and bossing without credentials. Stretching materials in forbidden directions.

Tarmo, Ahti's son, is the team's engine-snouted explosive rocket – the type who wakes before the rooster and is ready for action before anyone else has even opened a second eye.

Tarmo hasn't quite internalized workplace rules – or maybe he did, but chose to ignore them. His father's legacy lives in him as a constant little rebellion: full of life, noise, and (too much) enthusiasm.

Tarmo's responsibilities include testing the team's patience, challenging authority, and reminding us that life is best when it doesn't go according to script. Officially, he's the test manager – unofficially, the reason some prototypes never saw the light of day. He's young, bursting with energy, and blissfully unaware that normally, you don't dismantle everything at work. In Tarmo's mind, limits exist to be broken – preferably with teeth.

He has no manual for manners – he ate it. But he has endless drive, curiosity, and energy… exactly the traits needed to test whether a product can survive real life – and Tarmo.

Despite his small size, he's convinced he rules the entire company. Tarmo gives feedback at full volume, doesn't hesitate to challenge bigger colleagues, and leaves as if nothing happened. He has no concept of quiet nor any intention of learning it. He rarely pauses to think, but he does manage to get everywhere first. Often to the wrong place, but first nonetheless.

If something falls, it's probably from Tarmo's paw. If someone trips, it's probably behind him. But it doesn't matter – Tarmo compensates with boundless enthusiasm, genuine care, and celebrating every success as if he'd just won Olympic gold (even if it's just catching his own tail).

Tarmo is not a traditional project manager – he's a project bomb. He makes, tests, fumbles, rushes, and in the midst of all this brings joy, motion, and limitless warmth to the team. He's the one who reminds us that no problem is too big to run away from for a while.

He may not know where he's headed, but don't worry – he'll take us there anyway. And fast.


Ahti – Founder, Chief Executive, and Self-Appointed Sole Board Member

Special skills: Expressionless stares, loud silence, and complete authority without uttering a word.

Ahti was the beginning of it all – a stubborn visionary, with a presence as noble as an ancient forest and as serious as an old oak – a hardhead whose gaze held more order than the entire board combined.

He led his team quietly but decisively, staring at us with such intensity that you hurried to check if something important had been forgotten. Most often, he sat slightly apart, eyes on the horizon, perhaps pondering the structure of the world, the existential concept of freedom, or why breakfast wasn't on the table at 7:00 a.m. as it should be.

He didn't care for noise, hurry, or anyone daring to propose an alternative to his vision. In Ahti's mind, things were best done his way – or not at all.

And yet, beneath this stern exterior lived the softest heart, which he protected as carefully as a precious bone hidden under a spruce tree. Affection was acceptable – as long as nobody noticed, and certainly nobody talked about it.

Now he sits beside the Great God of the North, glancing down with a slightly raised brow, eyes narrowed, pondering who exactly is in charge here.

BAMSE – Quality Manager (permanently on lunch break) and Official Company Plushie

Special skills: Long-time lounger, expert treat-taster, and specialized in inspecting quality with eyes closed.

He worked by the motto: "Quality above all – unless it's mealtime or nap time." He did things at his own pace and never rushed, knowing that good things come slowly – and sometimes not at all.

Bamse took his job… well, not exactly seriously. Officially responsible for quality, he in reality specialized in dreaming, eating, and testing soft spots. He was the team's plushie, living with heart and melting every gaze – gentle, sensitive, and a slightly delayed thinker, often wearing an expression somewhere between deep contemplation and forgotten thoughts.

Bamse's life philosophy was simple: if you can't eat it or sleep on it, it probably isn't all that important. And in that, there is unexpected wisdom.